* fix: set bundled skill source to real filesystem path
Bundled public skills were sent to the Python agent-server with
`source: "public"`, which the SDK uses as the skill's `location` in
SkillKnowledge. Any skill whose SKILL.md references bundled resources
(scripts/, references/) is therefore unable to resolve those files —
the agent sees 'Skill location: public' instead of an actual path.
Fix: compute the absolute path to the skills directory inside the
`@openhands/extensions` node_modules package at Vite build/serve time
and inject it as `__EXTENSIONS_SKILLS_DIR__` via Vite's `define`.
`buildBundledSkills()` now sets `source` to:
`${__EXTENSIONS_SKILLS_DIR__}/${name}/SKILL.md`
Library builds receive an empty string so consumers are not bound to
this machine's node_modules path; the adapter falls back to 'public'
when the value is falsy.
Co-authored-by: openhands <openhands@all-hands.dev>
* fix: declare __EXTENSIONS_SKILLS_DIR__ global for TypeScript
Add missing 'declare const __EXTENSIONS_SKILLS_DIR__: string' to
src/react-app-env.d.ts so tsc can resolve the Vite-injected constant
used in buildBundledSkills().
Co-authored-by: openhands <openhands@all-hands.dev>
* test: assert skill source is absolute path ending in /<name>/SKILL.md
Replace the loose 'typeof === string' / toBeTruthy checks with two specific
assertions that directly verify the intent of buildBundledSkills():
- source starts with '/' (absolute path the agent-server can resolve)
- source ends with '/<name>/SKILL.md' (points to the right file)
Co-authored-by: openhands <openhands@all-hands.dev>
---------
Co-authored-by: openhands <openhands@all-hands.dev>
agent-canvas
Warning
This project is in the Beta phase. It may be vibecoded, untested, or out of date. OpenHands takes no responsibility for the code or its support. Learn more.
OpenHands is a platform for orchestrating coding agents across different environments. You can:
- ⌨️ prompt agents manually
- 🕐 run agents on a schedule
- ⚡ trigger agents automatically — e.g. from Slack, GitHub, or Datadog.
Agents can run anywhere:
- 🧑💻 on your laptop
- 🖥️ on a remote virtual machine
- ☁️ in our hosted cloud
- 🏢 or inside your company’s infrastructure
The same Agent Canvas frontend can swap between each of these environments, so you can see everything in one place.
OpenHands works with any agent harness (e.g. Claude Code, Codex) or connect directly to an LLM (e.g. Anthropic, OpenAI, Gemini, Mistral, Minimax, Kimi).
If you have questions or feedback, please open a GitHub issue or join the #proj-agent-canvas channel in Slack.
Project ownership and support
- Current status: Beta.
- Support channel: #proj-agent-canvas.
- Support level: Best effort while the project remains in Beta.
Quickstart
You can install OpenHands to run agents on any machine: on your laptop, on a dedicated computer like a Mac Mini, or on a server in the cloud.
The most powerful way to run OpenHands is on a server in the cloud. This allows your agents to continue running even when your laptop is shut, and makes it easier to trigger your agents through third-party services like Slack, GitHub, and Datadog. See SELF_HOSTING.md for details, especially with respect to security hardening.
Notably, you can run the backend in multiple different environments, and switch between them from the same Agent Canvas frontend. E.g. you can share an Agent Server with your team for agents doing code review and dependency updates, then have your personal agents running on your laptop.
Option 1: Without a Sandbox
Warning
This runs the agent-server directly on the machine you're installing on — the agent will have full access to your filesystem!
Prerequisites: Node.js 22.12.x or later, uv
npm install -g @openhands/agent-canvas
agent-canvas
The agent-canvas command starts the full local stack by default. You can also split it when you want to run pieces separately:
agent-canvas --frontend-only # static frontend + ingress only
agent-canvas --backend-only # agent server + automation backend + ingress only
Option 2: With a Docker Sandbox
Prerequisites:
- Docker: Docker Desktop on macOS/Windows, or Docker Engine/Docker Desktop on Linux.
- A host directory for
PROJECTS_PATHcontaining the project folders you want the agent to access. Create it before starting the container.
macOS / Linux:
export PROJECTS_PATH="$HOME/projects" # directory containing your project folders
mkdir -p "$PROJECTS_PATH" "$HOME/.openhands"
docker run -it --rm \
-p 8000:8000 \
-v "$HOME/.openhands:/home/openhands/.openhands" \
-v "${PROJECTS_PATH}:/projects" \
ghcr.io/openhands/agent-canvas:1.0.0-rc.3
Windows (PowerShell / Windows Terminal): See README.windows.md for the equivalent commands.
The agent will be able to access any project under PROJECTS_PATH.
Option 3: From Source
Warning
This runs the agent-server directly on the machine you're installing on — the agent will have full access to your filesystem!
Prerequisites: Node.js 22.12.x or later, npm, uv (for running the agent server via uvx)
git clone https://github.com/OpenHands/agent-canvas.git
cd agent-canvas
npm install
npm run dev
Access the UI at http://localhost:8000. You can add additional backends directly from the UI.
Architecture
Agent Canvas is powered by the OpenHands Agent Server, a REST API for running multiple agents on a single machine. Each Agent Server runs on a single host/port; the Agent Canvas can connect to multiple Agent Servers and easily flip between them.
You can run an Agent Server anywhere:
- Directly on your laptop (be careful!)
- On a dedicated machine like a Mac Mini
- On a virtual machine in the cloud
- Inside OpenHands Cloud (our commercial offering)
The Agent Server is often paired with an Automation Server, which lets you set up agents that run on a schedule or in response to events.