mirror of
https://github.com/OpenHands/OpenHands.git
synced 2025-12-26 05:48:36 +08:00
Co-authored-by: openhands <openhands@all-hands.dev> Co-authored-by: Engel Nyst <enyst@users.noreply.github.com> Co-authored-by: Engel Nyst <engel.nyst@gmail.com>
37 lines
1.8 KiB
Plaintext
37 lines
1.8 KiB
Plaintext
---
|
|
title: Overview
|
|
description: This section is for users that would like to use a runtime other than Docker for OpenHands.
|
|
---
|
|
|
|
A Runtime is an environment where the OpenHands agent can edit files and run
|
|
commands.
|
|
|
|
By default, OpenHands uses a [Docker-based runtime](/usage/runtimes/docker), running on your local computer.
|
|
This means you only have to pay for the LLM you're using, and your code is only ever sent to the LLM.
|
|
|
|
Additionally, we provide a [Local Runtime](/usage/runtimes/local) that runs directly on your machine without Docker,
|
|
which can be useful in controlled environments like CI pipelines.
|
|
|
|
## Available Runtimes
|
|
|
|
OpenHands supports several different runtime environments:
|
|
|
|
- [Docker Runtime](/usage/runtimes/docker) - The default runtime that uses Docker containers for isolation (recommended for most users).
|
|
- [OpenHands Remote Runtime](/usage/runtimes/remote) - Cloud-based runtime for parallel execution (beta).
|
|
- [Local Runtime](/usage/runtimes/local) - Direct execution on your local machine without Docker.
|
|
|
|
### Third-Party Runtimes
|
|
|
|
The following third-party runtimes are available when you install the `third_party_runtimes` extra:
|
|
|
|
```bash
|
|
pip install openhands-ai[third_party_runtimes]
|
|
```
|
|
|
|
- [E2B Runtime](/usage/runtimes/e2b) - Open source runtime using E2B sandboxes.
|
|
- [Modal Runtime](/usage/runtimes/modal) - Serverless runtime using Modal infrastructure.
|
|
- [Runloop Runtime](/usage/runtimes/runloop) - Cloud runtime using Runloop infrastructure.
|
|
- [Daytona Runtime](/usage/runtimes/daytona) - Development environment runtime using Daytona.
|
|
|
|
**Note**: These third-party runtimes are supported by their respective developers, not by the OpenHands team. For issues specific to these runtimes, please refer to their documentation or contact their support teams.
|