OpenHands/openhands/runtime/impl/local/local_runtime.py
chuckbutkus 2ed5c6073a
Add variable to disable vscode plugin (#11812)
Co-authored-by: John-Mason P. Shackelford <jpshack@gmail.com>
Co-authored-by: openhands <openhands@all-hands.dev>
2025-12-17 11:25:52 -05:00

825 lines
32 KiB
Python

"""This runtime runs the action_execution_server directly on the local machine without Docker."""
import os
import shutil
import subprocess
import sys
import tempfile
import threading
from dataclasses import dataclass
from typing import Callable
from urllib.parse import urlparse
import httpx
import tenacity
import openhands
from openhands.core.config import OpenHandsConfig
from openhands.core.exceptions import AgentRuntimeDisconnectedError
from openhands.core.logger import openhands_logger as logger
from openhands.events import EventStream
from openhands.events.action import (
Action,
)
from openhands.events.observation import (
Observation,
)
from openhands.events.serialization import event_to_dict, observation_from_dict
from openhands.integrations.provider import PROVIDER_TOKEN_TYPE
from openhands.llm.llm_registry import LLMRegistry
from openhands.runtime.impl.action_execution.action_execution_client import (
ActionExecutionClient,
)
from openhands.runtime.impl.docker.docker_runtime import (
APP_PORT_RANGE_1,
APP_PORT_RANGE_2,
EXECUTION_SERVER_PORT_RANGE,
VSCODE_PORT_RANGE,
)
from openhands.runtime.plugins import PluginRequirement
from openhands.runtime.plugins.vscode import VSCodeRequirement
from openhands.runtime.runtime_status import RuntimeStatus
from openhands.runtime.utils import find_available_tcp_port
from openhands.runtime.utils.command import get_action_execution_server_startup_command
from openhands.utils.async_utils import call_sync_from_async
from openhands.utils.http_session import httpx_verify_option
from openhands.utils.tenacity_stop import stop_if_should_exit
DISABLE_VSCODE_PLUGIN = os.getenv('DISABLE_VSCODE_PLUGIN', 'false').lower() == 'true'
@dataclass
class ActionExecutionServerInfo:
"""Information about a running server process."""
process: subprocess.Popen
execution_server_port: int
vscode_port: int
app_ports: list[int]
log_thread: threading.Thread
log_thread_exit_event: threading.Event
temp_workspace: str | None
workspace_mount_path: str
# Global dictionary to track running server processes by session ID
_RUNNING_SERVERS: dict[str, ActionExecutionServerInfo] = {}
# Global list to track warm servers waiting for use
_WARM_SERVERS: list[ActionExecutionServerInfo] = []
def get_user_info() -> tuple[int, str | None]:
"""Get user ID and username in a cross-platform way."""
username = os.getenv('USER')
if sys.platform == 'win32':
# On Windows, we don't use user IDs the same way
# Return a default value that won't cause issues
return 1000, username
else:
# On Unix systems, use os.getuid()
return os.getuid(), username
def check_dependencies(code_repo_path: str, check_browser: bool) -> None:
ERROR_MESSAGE = 'Please follow the instructions in https://github.com/OpenHands/OpenHands/blob/main/Development.md to install OpenHands.'
if not os.path.exists(code_repo_path):
raise ValueError(
f'Code repo path {code_repo_path} does not exist. ' + ERROR_MESSAGE
)
# Check jupyter is installed
logger.debug('Checking dependencies: Jupyter')
output = subprocess.check_output(
[sys.executable, '-m', 'jupyter', '--version'],
text=True,
cwd=code_repo_path,
)
logger.debug(f'Jupyter output: {output}')
if 'jupyter' not in output.lower():
raise ValueError('Jupyter is not properly installed. ' + ERROR_MESSAGE)
# Check libtmux is installed (skip on Windows)
if sys.platform != 'win32':
logger.debug('Checking dependencies: libtmux')
import libtmux
server = libtmux.Server()
try:
session = server.new_session(session_name='test-session')
except Exception:
raise ValueError('tmux is not properly installed or available on the path.')
pane = session.attached_pane
pane.send_keys('echo "test"')
pane_output = '\n'.join(pane.cmd('capture-pane', '-p').stdout)
session.kill_session()
if 'test' not in pane_output:
raise ValueError('libtmux is not properly installed. ' + ERROR_MESSAGE)
if check_browser:
logger.debug('Checking dependencies: browser')
from openhands.runtime.browser.browser_env import BrowserEnv
browser = BrowserEnv()
browser.close()
class LocalRuntime(ActionExecutionClient):
"""This runtime will run the action_execution_server directly on the local machine.
When receiving an event, it will send the event to the server via HTTP.
Args:
config (OpenHandsConfig): The application configuration.
event_stream (EventStream): The event stream to subscribe to.
sid (str, optional): The session ID. Defaults to 'default'.
plugins (list[PluginRequirement] | None, optional): list of plugin requirements. Defaults to None.
env_vars (dict[str, str] | None, optional): Environment variables to set. Defaults to None.
"""
def __init__(
self,
config: OpenHandsConfig,
event_stream: EventStream,
llm_registry: LLMRegistry,
sid: str = 'default',
plugins: list[PluginRequirement] | None = None,
env_vars: dict[str, str] | None = None,
status_callback: Callable[[str, RuntimeStatus, str], None] | None = None,
attach_to_existing: bool = False,
headless_mode: bool = True,
user_id: str | None = None,
git_provider_tokens: PROVIDER_TOKEN_TYPE | None = None,
) -> None:
self.is_windows = sys.platform == 'win32'
if self.is_windows:
logger.warning(
'Running on Windows - some features that require tmux will be limited. '
'For full functionality, please consider using WSL or Docker runtime.'
)
self.config = config
self._user_id, self._username = get_user_info()
logger.warning(
'Initializing LocalRuntime. WARNING: NO SANDBOX IS USED. '
'This is an experimental feature, please report issues to https://github.com/OpenHands/OpenHands/issues. '
'`run_as_openhands` will be ignored since the current user will be used to launch the server. '
'We highly recommend using a sandbox (eg. DockerRuntime) unless you '
'are running in a controlled environment.\n'
f'User ID: {self._user_id}. '
f'Username: {self._username}.'
)
# Initialize these values to be set in connect()
self._temp_workspace: str | None = None
self._execution_server_port = -1
self._vscode_port = -1
self._app_ports: list[int] = []
self.api_url = (
f'{self.config.sandbox.local_runtime_url}:{self._execution_server_port}'
)
self.status_callback = status_callback
self.server_process: subprocess.Popen[str] | None = None
self.action_semaphore = threading.Semaphore(1) # Ensure one action at a time
self._log_thread_exit_event = threading.Event() # Add exit event
# Update env vars
if self.config.sandbox.runtime_startup_env_vars:
os.environ.update(self.config.sandbox.runtime_startup_env_vars)
# Initialize the action_execution_server
super().__init__(
config,
event_stream,
llm_registry,
sid,
plugins,
env_vars,
status_callback,
attach_to_existing,
headless_mode,
user_id,
git_provider_tokens,
)
# If there is an API key in the environment we use this in requests to the runtime
session_api_key = os.getenv('SESSION_API_KEY')
self._session_api_key: str | None = None
if session_api_key:
self.session.headers['X-Session-API-Key'] = session_api_key
self._session_api_key = session_api_key
@property
def session_api_key(self) -> str | None:
return self._session_api_key
@property
def action_execution_server_url(self) -> str:
return self.api_url
async def connect(self) -> None:
"""Start the action_execution_server on the local machine or connect to an existing one."""
self.set_runtime_status(RuntimeStatus.STARTING_RUNTIME)
# Get environment variables for warm server configuration
desired_num_warm_servers = int(os.getenv('DESIRED_NUM_WARM_SERVERS', '0'))
# Check if there's already a server running for this session ID
if self.sid in _RUNNING_SERVERS:
self.log('info', f'Connecting to existing server for session {self.sid}')
server_info = _RUNNING_SERVERS[self.sid]
self.server_process = server_info.process
self._execution_server_port = server_info.execution_server_port
self._log_thread = server_info.log_thread
self._log_thread_exit_event = server_info.log_thread_exit_event
self._vscode_port = server_info.vscode_port
self._app_ports = server_info.app_ports
self._temp_workspace = server_info.temp_workspace
self.config.workspace_mount_path_in_sandbox = (
server_info.workspace_mount_path
)
self.api_url = (
f'{self.config.sandbox.local_runtime_url}:{self._execution_server_port}'
)
elif self.attach_to_existing:
# If we're supposed to attach to an existing server but none exists, raise an error
self.log('error', f'No existing server found for session {self.sid}')
raise AgentRuntimeDisconnectedError(
f'No existing server found for session {self.sid}'
)
else:
# Set up workspace directory
if self.config.workspace_base is not None:
logger.warning(
f'Workspace base path is set to {self.config.workspace_base}. '
'It will be used as the path for the agent to run in. '
'Be careful, the agent can EDIT files in this directory!'
)
self.config.workspace_mount_path_in_sandbox = self.config.workspace_base
self._temp_workspace = None
else:
# A temporary directory is created for the agent to run in
logger.warning(
'Workspace base path is NOT set. Agent will run in a temporary directory.'
)
self._temp_workspace = tempfile.mkdtemp(
prefix=f'openhands_workspace_{self.sid}',
)
self.config.workspace_mount_path_in_sandbox = self._temp_workspace
logger.info(
f'Using workspace directory: {self.config.workspace_mount_path_in_sandbox}'
)
# Check if we have a warm server available
warm_server_available = False
if _WARM_SERVERS and not self.attach_to_existing:
try:
# Pop a warm server from the list
self.log('info', 'Using a warm server')
server_info = _WARM_SERVERS.pop(0)
# Use the warm server
self.server_process = server_info.process
self._execution_server_port = server_info.execution_server_port
self._log_thread = server_info.log_thread
self._log_thread_exit_event = server_info.log_thread_exit_event
self._vscode_port = server_info.vscode_port
self._app_ports = server_info.app_ports
# We need to clean up the warm server's temp workspace and create a new one
if server_info.temp_workspace:
shutil.rmtree(server_info.temp_workspace)
# Create a new temp workspace for this session
if (
self._temp_workspace is None
and self.config.workspace_base is None
):
self._temp_workspace = tempfile.mkdtemp(
prefix=f'openhands_workspace_{self.sid}',
)
self.config.workspace_mount_path_in_sandbox = (
self._temp_workspace
)
self.api_url = f'{self.config.sandbox.local_runtime_url}:{self._execution_server_port}'
# Store the server process in the global dictionary with the new workspace
_RUNNING_SERVERS[self.sid] = ActionExecutionServerInfo(
process=self.server_process,
execution_server_port=self._execution_server_port,
vscode_port=self._vscode_port,
app_ports=self._app_ports,
log_thread=self._log_thread,
log_thread_exit_event=self._log_thread_exit_event,
temp_workspace=self._temp_workspace,
workspace_mount_path=self.config.workspace_mount_path_in_sandbox,
)
warm_server_available = True
except IndexError:
# No warm servers available
self.log('info', 'No warm servers available, starting a new server')
warm_server_available = False
except Exception as e:
# Error using warm server
self.log('error', f'Error using warm server: {e}')
warm_server_available = False
# If no warm server is available, start a new one
if not warm_server_available:
# Create a new server
server_info, api_url = _create_server(
config=self.config,
plugins=self.plugins,
workspace_prefix=self.sid,
)
# Set instance variables
self.server_process = server_info.process
self._execution_server_port = server_info.execution_server_port
self._vscode_port = server_info.vscode_port
self._app_ports = server_info.app_ports
self._log_thread = server_info.log_thread
self._log_thread_exit_event = server_info.log_thread_exit_event
# We need to use the existing temp workspace, not the one created by _create_server
if (
server_info.temp_workspace
and server_info.temp_workspace != self._temp_workspace
):
shutil.rmtree(server_info.temp_workspace)
self.api_url = api_url
# Store the server process in the global dictionary with the correct workspace
_RUNNING_SERVERS[self.sid] = ActionExecutionServerInfo(
process=self.server_process,
execution_server_port=self._execution_server_port,
vscode_port=self._vscode_port,
app_ports=self._app_ports,
log_thread=self._log_thread,
log_thread_exit_event=self._log_thread_exit_event,
temp_workspace=self._temp_workspace,
workspace_mount_path=self.config.workspace_mount_path_in_sandbox,
)
self.log('info', f'Waiting for server to become ready at {self.api_url}...')
self.set_runtime_status(RuntimeStatus.STARTING_RUNTIME)
await call_sync_from_async(self._wait_until_alive)
if not self.attach_to_existing:
await call_sync_from_async(self.setup_initial_env)
self.log(
'debug',
f'Server initialized with plugins: {[plugin.name for plugin in self.plugins]}',
)
if not self.attach_to_existing:
self.set_runtime_status(RuntimeStatus.READY)
self._runtime_initialized = True
# Check if we need to create more warm servers after connecting
if (
desired_num_warm_servers > 0
and len(_WARM_SERVERS) < desired_num_warm_servers
):
num_to_create = desired_num_warm_servers - len(_WARM_SERVERS)
self.log(
'info',
f'Creating {num_to_create} additional warm servers to reach desired count',
)
for _ in range(num_to_create):
_create_warm_server_in_background(self.config, self.plugins)
@classmethod
def setup(cls, config: OpenHandsConfig, headless_mode: bool = False):
should_check_dependencies = os.getenv('SKIP_DEPENDENCY_CHECK', '') != '1'
if should_check_dependencies:
code_repo_path = os.path.dirname(os.path.dirname(openhands.__file__))
check_browser = config.enable_browser and sys.platform != 'win32'
check_dependencies(code_repo_path, check_browser)
initial_num_warm_servers = int(os.getenv('INITIAL_NUM_WARM_SERVERS', '0'))
# Initialize warm servers if needed
if initial_num_warm_servers > 0 and len(_WARM_SERVERS) == 0:
plugins = _get_plugins(config)
# Copy the logic from Runtime where we add a VSCodePlugin on init if missing
if not headless_mode and not DISABLE_VSCODE_PLUGIN:
plugins.append(VSCodeRequirement())
for _ in range(initial_num_warm_servers):
_create_warm_server(config, plugins)
@tenacity.retry(
wait=tenacity.wait_fixed(2),
stop=tenacity.stop_after_delay(120) | stop_if_should_exit(),
before_sleep=lambda retry_state: logger.debug(
f'Waiting for server to be ready... (attempt {retry_state.attempt_number})'
),
)
def _wait_until_alive(self) -> bool:
"""Wait until the server is ready to accept requests."""
if self.server_process and self.server_process.poll() is not None:
raise RuntimeError('Server process died')
try:
response = self.session.get(f'{self.api_url}/alive')
response.raise_for_status()
return True
except Exception as e:
self.log('debug', f'Server not ready yet: {e}')
raise
async def execute_action(self, action: Action) -> Observation:
"""Execute an action by sending it to the server."""
if not self.runtime_initialized:
raise AgentRuntimeDisconnectedError('Runtime not initialized')
# Check if our server process is still valid
if self.server_process is None:
# Check if there's a server in the global dictionary
if self.sid in _RUNNING_SERVERS:
self.server_process = _RUNNING_SERVERS[self.sid].process
else:
raise AgentRuntimeDisconnectedError('Server process not found')
# Check if the server process is still running
if self.server_process.poll() is not None:
# If the process died, remove it from the global dictionary
if self.sid in _RUNNING_SERVERS:
del _RUNNING_SERVERS[self.sid]
raise AgentRuntimeDisconnectedError('Server process died')
with self.action_semaphore:
try:
response = await call_sync_from_async(
lambda: self.session.post(
f'{self.api_url}/execute_action',
json={'action': event_to_dict(action)},
)
)
# After executing the action, check if we need to create more warm servers
desired_num_warm_servers = int(
os.getenv('DESIRED_NUM_WARM_SERVERS', '0')
)
if (
desired_num_warm_servers > 0
and len(_WARM_SERVERS) < desired_num_warm_servers
):
self.log(
'info',
f'Creating a new warm server to maintain desired count of {desired_num_warm_servers}',
)
_create_warm_server_in_background(self.config, self.plugins)
return observation_from_dict(response.json())
except httpx.NetworkError:
raise AgentRuntimeDisconnectedError('Server connection lost')
def close(self) -> None:
"""Stop the server process if not in attach_to_existing mode."""
# If we're in attach_to_existing mode, don't close the server
if self.attach_to_existing:
self.log(
'info',
f'Not closing server for session {self.sid} (attach_to_existing=True)',
)
# Just clean up our reference to the process, but leave it running
self.server_process = None
# Don't clean up temp workspace when attach_to_existing=True
super().close()
return
# Signal the log thread to exit
self._log_thread_exit_event.set()
# Remove from global dictionary
if self.sid in _RUNNING_SERVERS:
del _RUNNING_SERVERS[self.sid]
if self.server_process:
self.server_process.terminate()
try:
self.server_process.wait(timeout=5)
except subprocess.TimeoutExpired:
self.server_process.kill()
self.server_process = None
self._log_thread.join(timeout=5) # Add timeout to join
# Clean up temp workspace if it exists and we created it
if self._temp_workspace and not self.attach_to_existing:
shutil.rmtree(self._temp_workspace)
self._temp_workspace = None
super().close()
@classmethod
async def delete(cls, conversation_id: str) -> None:
"""Delete the runtime for a conversation."""
if conversation_id in _RUNNING_SERVERS:
logger.info(f'Deleting LocalRuntime for conversation {conversation_id}')
server_info = _RUNNING_SERVERS[conversation_id]
# Signal the log thread to exit
server_info.log_thread_exit_event.set()
# Terminate the server process
if server_info.process:
server_info.process.terminate()
try:
server_info.process.wait(timeout=5)
except subprocess.TimeoutExpired:
server_info.process.kill()
# Wait for the log thread to finish
server_info.log_thread.join(timeout=5)
# Remove from global dictionary
del _RUNNING_SERVERS[conversation_id]
logger.info(f'LocalRuntime for conversation {conversation_id} deleted')
# Also clean up any warm servers if this is the last conversation being deleted
if not _RUNNING_SERVERS:
logger.info('No active conversations, cleaning up warm servers')
for server_info in _WARM_SERVERS[:]:
# Signal the log thread to exit
server_info.log_thread_exit_event.set()
# Terminate the server process
if server_info.process:
server_info.process.terminate()
try:
server_info.process.wait(timeout=5)
except subprocess.TimeoutExpired:
server_info.process.kill()
# Wait for the log thread to finish
server_info.log_thread.join(timeout=5)
# Clean up temp workspace
if server_info.temp_workspace:
shutil.rmtree(server_info.temp_workspace)
# Remove from warm servers list
_WARM_SERVERS.remove(server_info)
logger.info('All warm servers cleaned up')
@property
def runtime_url(self) -> str:
runtime_url = os.getenv('RUNTIME_URL')
if runtime_url:
return runtime_url
# TODO: This could be removed if we had a straightforward variable containing the RUNTIME_URL in the K8 env.
runtime_url_pattern = os.getenv('RUNTIME_URL_PATTERN')
runtime_id = os.getenv('RUNTIME_ID')
if runtime_url_pattern and runtime_id:
runtime_url = runtime_url_pattern.format(runtime_id=runtime_id)
return runtime_url
# Fallback to localhost
return self.config.sandbox.local_runtime_url
def _create_url(self, prefix: str, port: int) -> str:
runtime_url = self.runtime_url
logger.debug(f'runtime_url is {runtime_url}')
if 'localhost' in runtime_url:
url = f'{self.runtime_url}:{self._vscode_port}'
else:
runtime_id = os.getenv('RUNTIME_ID')
parsed = urlparse(self.runtime_url)
scheme, netloc, path = parsed.scheme, parsed.netloc, parsed.path or '/'
path_mode = path.startswith(f'/{runtime_id}') if runtime_id else False
if path_mode:
url = f'{scheme}://{netloc}/{runtime_id}/{prefix}'
else:
url = f'{scheme}://{prefix}-{netloc}'
logger.debug(f'_create_url url is {url}')
return url
@property
def vscode_url(self) -> str | None:
token = super().get_vscode_token()
if not token:
return None
vscode_url = self._create_url('vscode', self._vscode_port)
return f'{vscode_url}/?tkn={token}&folder={self.config.workspace_mount_path_in_sandbox}'
@property
def web_hosts(self) -> dict[str, int]:
hosts: dict[str, int] = {}
for index, port in enumerate(self._app_ports):
url = self._create_url(f'work-{index + 1}', port)
hosts[url] = port
return hosts
def _python_bin_path():
# Derive environment paths using sys.executable
interpreter_path = sys.executable
python_bin_path = os.path.dirname(interpreter_path)
return python_bin_path
def _create_server(
config: OpenHandsConfig,
plugins: list[PluginRequirement],
workspace_prefix: str,
) -> tuple[ActionExecutionServerInfo, str]:
logger.info('Creating a server')
# Set up workspace directory
temp_workspace = tempfile.mkdtemp(
prefix=f'openhands_workspace_{workspace_prefix}',
)
workspace_mount_path = temp_workspace
# Find available ports
execution_server_port = find_available_tcp_port(*EXECUTION_SERVER_PORT_RANGE)
vscode_port = int(
os.getenv('VSCODE_PORT') or str(find_available_tcp_port(*VSCODE_PORT_RANGE))
)
app_ports = [
int(
os.getenv('WORK_PORT_1')
or os.getenv('APP_PORT_1')
or str(find_available_tcp_port(*APP_PORT_RANGE_1))
),
int(
os.getenv('WORK_PORT_2')
or os.getenv('APP_PORT_2')
or str(find_available_tcp_port(*APP_PORT_RANGE_2))
),
]
# Get user info
user_id, username = get_user_info()
# Start the server process
cmd = get_action_execution_server_startup_command(
server_port=execution_server_port,
plugins=plugins,
app_config=config,
python_prefix=[],
python_executable=sys.executable,
override_user_id=user_id,
override_username=username,
)
logger.info(f'Starting server with command: {cmd}')
env = os.environ.copy()
# Get the code repo path
code_repo_path = os.path.dirname(os.path.dirname(openhands.__file__))
env['PYTHONPATH'] = os.pathsep.join([code_repo_path, env.get('PYTHONPATH', '')])
env['OPENHANDS_REPO_PATH'] = code_repo_path
env['LOCAL_RUNTIME_MODE'] = '1'
env['VSCODE_PORT'] = str(vscode_port)
# Prepend the interpreter's bin directory to PATH for subprocesses
env['PATH'] = f'{_python_bin_path()}{os.pathsep}{env.get("PATH", "")}'
logger.debug(f'Updated PATH for subprocesses: {env["PATH"]}')
server_process = subprocess.Popen( # noqa: S603
cmd,
stdout=subprocess.PIPE,
stderr=subprocess.STDOUT,
universal_newlines=True,
bufsize=1,
env=env,
cwd=code_repo_path,
)
log_thread_exit_event = threading.Event()
# Start a thread to read and log server output
def log_output() -> None:
if not server_process or not server_process.stdout:
logger.error('server process or stdout not available for logging.')
return
try:
# Read lines while the process is running and stdout is available
while server_process.poll() is None:
if log_thread_exit_event.is_set():
logger.info('server log thread received exit signal.')
break
line = server_process.stdout.readline()
if not line:
break
logger.info(f'server: {line.strip()}')
# Capture any remaining output
if not log_thread_exit_event.is_set():
logger.info('server process exited, reading remaining output.')
for line in server_process.stdout:
if log_thread_exit_event.is_set():
break
logger.info(f'server (remaining): {line.strip()}')
except Exception as e:
logger.error(f'Error reading server output: {e}')
finally:
logger.info('server log output thread finished.')
log_thread = threading.Thread(target=log_output, daemon=True)
log_thread.start()
# Create server info object
server_info = ActionExecutionServerInfo(
process=server_process,
execution_server_port=execution_server_port,
vscode_port=vscode_port,
app_ports=app_ports,
log_thread=log_thread,
log_thread_exit_event=log_thread_exit_event,
temp_workspace=temp_workspace,
workspace_mount_path=workspace_mount_path,
)
# API URL for the server
api_url = f'{config.sandbox.local_runtime_url}:{execution_server_port}'
return server_info, api_url
def _create_warm_server(
config: OpenHandsConfig,
plugins: list[PluginRequirement],
) -> None:
"""Create a warm server in the background."""
try:
server_info, api_url = _create_server(
config=config,
plugins=plugins,
workspace_prefix='warm',
)
# Wait for the server to be ready
session = httpx.Client(timeout=30, verify=httpx_verify_option())
# Use tenacity to retry the connection
@tenacity.retry(
wait=tenacity.wait_fixed(2),
stop=tenacity.stop_after_delay(120) | stop_if_should_exit(),
before_sleep=lambda retry_state: logger.debug(
f'Waiting for warm server to be ready... (attempt {retry_state.attempt_number})'
),
)
def wait_until_alive() -> bool:
if server_info.process.poll() is not None:
raise RuntimeError('Warm server process died')
try:
response = session.get(f'{api_url}/alive')
response.raise_for_status()
return True
except Exception as e:
logger.debug(f'Warm server not ready yet: {e}')
raise
wait_until_alive()
logger.info(f'Warm server ready at port {server_info.execution_server_port}')
# Add to the warm servers list
_WARM_SERVERS.append(server_info)
except Exception as e:
logger.error(f'Failed to create warm server: {e}')
# Clean up resources
if 'server_info' in locals():
server_info.log_thread_exit_event.set()
if server_info.process:
server_info.process.terminate()
try:
server_info.process.wait(timeout=5)
except subprocess.TimeoutExpired:
server_info.process.kill()
server_info.log_thread.join(timeout=5)
if server_info.temp_workspace:
shutil.rmtree(server_info.temp_workspace)
def _create_warm_server_in_background(
config: OpenHandsConfig,
plugins: list[PluginRequirement],
) -> None:
"""Start a new thread to create a warm server."""
thread = threading.Thread(
target=_create_warm_server, daemon=True, args=(config, plugins)
)
thread.start()
def _get_plugins(config: OpenHandsConfig) -> list[PluginRequirement]:
from openhands.controller.agent import Agent
plugins = Agent.get_cls(config.default_agent).sandbox_plugins
return plugins