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665 lines
27 KiB
Python
665 lines
27 KiB
Python
import asyncio
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import copy
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import traceback
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from typing import Type
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import litellm
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from openhands.controller.agent import Agent
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from openhands.controller.state.state import State, TrafficControlState
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from openhands.controller.stuck import StuckDetector
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from openhands.core.config import AgentConfig, LLMConfig
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from openhands.core.exceptions import (
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LLMMalformedActionError,
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LLMNoActionError,
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LLMResponseError,
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)
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from openhands.core.logger import openhands_logger as logger
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from openhands.core.schema import AgentState
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from openhands.events import EventSource, EventStream, EventStreamSubscriber
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from openhands.events.action import (
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Action,
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ActionConfirmationStatus,
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AddTaskAction,
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AgentDelegateAction,
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AgentFinishAction,
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AgentRejectAction,
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ChangeAgentStateAction,
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CmdRunAction,
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IPythonRunCellAction,
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MessageAction,
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ModifyTaskAction,
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NullAction,
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)
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from openhands.events.event import Event
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from openhands.events.observation import (
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AgentDelegateObservation,
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AgentStateChangedObservation,
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CmdOutputObservation,
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ErrorObservation,
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FatalErrorObservation,
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Observation,
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)
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from openhands.events.serialization.event import truncate_content
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from openhands.llm.llm import LLM
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from openhands.runtime.utils.shutdown_listener import should_continue
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# note: RESUME is only available on web GUI
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TRAFFIC_CONTROL_REMINDER = (
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"Please click on resume button if you'd like to continue, or start a new task."
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)
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class AgentController:
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id: str
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agent: Agent
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max_iterations: int
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event_stream: EventStream
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state: State
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confirmation_mode: bool
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agent_to_llm_config: dict[str, LLMConfig]
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agent_configs: dict[str, AgentConfig]
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agent_task: asyncio.Future | None = None
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parent: 'AgentController | None' = None
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delegate: 'AgentController | None' = None
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_pending_action: Action | None = None
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def __init__(
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self,
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agent: Agent,
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event_stream: EventStream,
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max_iterations: int,
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max_budget_per_task: float | None = None,
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agent_to_llm_config: dict[str, LLMConfig] | None = None,
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agent_configs: dict[str, AgentConfig] | None = None,
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sid: str = 'default',
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confirmation_mode: bool = False,
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initial_state: State | None = None,
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is_delegate: bool = False,
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headless_mode: bool = True,
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):
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"""Initializes a new instance of the AgentController class.
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Args:
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agent: The agent instance to control.
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event_stream: The event stream to publish events to.
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max_iterations: The maximum number of iterations the agent can run.
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max_budget_per_task: The maximum budget (in USD) allowed per task, beyond which the agent will stop.
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agent_to_llm_config: A dictionary mapping agent names to LLM configurations in the case that
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we delegate to a different agent.
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agent_configs: A dictionary mapping agent names to agent configurations in the case that
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we delegate to a different agent.
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sid: The session ID of the agent.
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initial_state: The initial state of the controller.
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is_delegate: Whether this controller is a delegate.
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headless_mode: Whether the agent is run in headless mode.
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"""
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self._step_lock = asyncio.Lock()
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self.id = sid
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self.agent = agent
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self.headless_mode = headless_mode
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# subscribe to the event stream
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self.event_stream = event_stream
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self.event_stream.subscribe(
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EventStreamSubscriber.AGENT_CONTROLLER, self.on_event, append=is_delegate
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)
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# state from the previous session, state from a parent agent, or a fresh state
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self.set_initial_state(
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state=initial_state,
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max_iterations=max_iterations,
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confirmation_mode=confirmation_mode,
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)
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self.max_budget_per_task = max_budget_per_task
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self.agent_to_llm_config = agent_to_llm_config if agent_to_llm_config else {}
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self.agent_configs = agent_configs if agent_configs else {}
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self._initial_max_iterations = max_iterations
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self._initial_max_budget_per_task = max_budget_per_task
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# stuck helper
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self._stuck_detector = StuckDetector(self.state)
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async def close(self):
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"""Closes the agent controller, canceling any ongoing tasks and unsubscribing from the event stream."""
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await self.set_agent_state_to(AgentState.STOPPED)
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self.event_stream.unsubscribe(EventStreamSubscriber.AGENT_CONTROLLER)
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def log(self, level: str, message: str, extra: dict | None = None):
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"""Logs a message to the agent controller's logger.
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Args:
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message (str): The message to log.
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"""
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message = f'[Agent Controller {self.id}] {message}'
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getattr(logger, level)(message, extra=extra)
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def update_state_before_step(self):
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self.state.iteration += 1
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self.state.local_iteration += 1
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async def update_state_after_step(self):
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# update metrics especially for cost. Use deepcopy to avoid it being modified by agent.reset()
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self.state.local_metrics = copy.deepcopy(self.agent.llm.metrics)
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async def report_error(self, message: str, exception: Exception | None = None):
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"""Reports an error to the user and sends the exception to the LLM next step, in the hope it can self-correct.
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This method should be called for a particular type of errors, which have:
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- a user-friendly message, which will be shown in the chat box. This should not be a raw exception message.
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- an ErrorObservation that can be sent to the LLM by the user role, with the exception message, so it can self-correct next time.
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"""
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self.state.last_error = message
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if exception:
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self.state.last_error += f': {exception}'
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detail = str(exception) if exception is not None else ''
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if exception is not None and isinstance(exception, litellm.AuthenticationError):
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detail = 'Please check your credentials. Is your API key correct?'
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self.event_stream.add_event(
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ErrorObservation(f'{message}:{detail}'), EventSource.ENVIRONMENT
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)
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async def start_step_loop(self):
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"""The main loop for the agent's step-by-step execution."""
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self.log('info', 'Starting step loop...')
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while should_continue():
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try:
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await self._step()
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except asyncio.CancelledError:
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self.log('debug', 'AgentController task was cancelled')
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break
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except Exception as e:
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traceback.print_exc()
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self.log('error', f'Error while running the agent: {e}')
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self.log('error', traceback.format_exc())
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await self.report_error(
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'There was an unexpected error while running the agent', exception=e
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)
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await self.set_agent_state_to(AgentState.ERROR)
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break
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await asyncio.sleep(0.1)
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async def on_event(self, event: Event):
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"""Callback from the event stream. Notifies the controller of incoming events.
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Args:
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event (Event): The incoming event to process.
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"""
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if hasattr(event, 'hidden') and event.hidden:
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return
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if isinstance(event, Action):
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await self._handle_action(event)
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elif isinstance(event, Observation):
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await self._handle_observation(event)
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async def _handle_action(self, action: Action):
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"""Handles actions from the event stream.
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Args:
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action (Action): The action to handle.
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"""
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if isinstance(action, ChangeAgentStateAction):
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await self.set_agent_state_to(action.agent_state) # type: ignore
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elif isinstance(action, MessageAction):
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await self._handle_message_action(action)
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elif isinstance(action, AgentDelegateAction):
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await self.start_delegate(action)
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elif isinstance(action, AddTaskAction):
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self.state.root_task.add_subtask(
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action.parent, action.goal, action.subtasks
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)
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elif isinstance(action, ModifyTaskAction):
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self.state.root_task.set_subtask_state(action.task_id, action.state)
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elif isinstance(action, AgentFinishAction):
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self.state.outputs = action.outputs
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self.state.metrics.merge(self.state.local_metrics)
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await self.set_agent_state_to(AgentState.FINISHED)
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elif isinstance(action, AgentRejectAction):
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self.state.outputs = action.outputs
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self.state.metrics.merge(self.state.local_metrics)
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await self.set_agent_state_to(AgentState.REJECTED)
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async def _handle_observation(self, observation: Observation):
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"""Handles observation from the event stream.
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Args:
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observation (observation): The observation to handle.
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"""
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if (
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self._pending_action
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and hasattr(self._pending_action, 'confirmation_state')
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and self._pending_action.confirmation_state
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== ActionConfirmationStatus.AWAITING_CONFIRMATION
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):
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return
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# Make sure we print the observation in the same way as the LLM sees it
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observation_to_print = copy.deepcopy(observation)
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if len(observation_to_print.content) > self.agent.llm.config.max_message_chars:
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observation_to_print.content = truncate_content(
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observation_to_print.content, self.agent.llm.config.max_message_chars
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)
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self.log('debug', str(observation_to_print), extra={'msg_type': 'OBSERVATION'})
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# Merge with the metrics from the LLM - it will to synced to the controller's local metrics in update_state_after_step()
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if observation.llm_metrics is not None:
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self.agent.llm.metrics.merge(observation.llm_metrics)
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if self._pending_action and self._pending_action.id == observation.cause:
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self._pending_action = None
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if self.state.agent_state == AgentState.USER_CONFIRMED:
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await self.set_agent_state_to(AgentState.RUNNING)
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if self.state.agent_state == AgentState.USER_REJECTED:
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await self.set_agent_state_to(AgentState.AWAITING_USER_INPUT)
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return
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if isinstance(observation, CmdOutputObservation):
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return
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elif isinstance(observation, AgentDelegateObservation):
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self.state.history.on_event(observation)
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elif isinstance(observation, ErrorObservation):
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if self.state.agent_state == AgentState.ERROR:
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self.state.metrics.merge(self.state.local_metrics)
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elif isinstance(observation, FatalErrorObservation):
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self.state.last_error = (
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f'There was a fatal error during agent execution: {str(observation)}'
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)
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self.state.metrics.merge(self.state.local_metrics)
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await self.set_agent_state_to(AgentState.ERROR)
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async def _handle_message_action(self, action: MessageAction):
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"""Handles message actions from the event stream.
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Args:
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action (MessageAction): The message action to handle.
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"""
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if action.source == EventSource.USER:
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self.log(
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'debug',
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str(action),
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extra={'msg_type': 'ACTION', 'event_source': EventSource.USER},
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)
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if self.get_agent_state() != AgentState.RUNNING:
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await self.set_agent_state_to(AgentState.RUNNING)
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elif action.source == EventSource.AGENT and action.wait_for_response:
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await self.set_agent_state_to(AgentState.AWAITING_USER_INPUT)
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def reset_task(self):
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"""Resets the agent's task."""
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self.almost_stuck = 0
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self.agent.reset()
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async def set_agent_state_to(self, new_state: AgentState):
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"""Updates the agent's state and handles side effects. Can emit events to the event stream.
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Args:
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new_state (AgentState): The new state to set for the agent.
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"""
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self.log(
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'info',
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f'Setting agent({self.agent.name}) state from {self.state.agent_state} to {new_state}',
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)
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if new_state == self.state.agent_state:
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return
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if new_state == AgentState.STOPPED or new_state == AgentState.ERROR:
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self.reset_task()
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elif (
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new_state == AgentState.RUNNING
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and self.state.agent_state == AgentState.PAUSED
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and self.state.traffic_control_state == TrafficControlState.THROTTLING
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):
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# user intends to interrupt traffic control and let the task resume temporarily
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self.state.traffic_control_state = TrafficControlState.PAUSED
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# User has chosen to deliberately continue - lets double the max iterations
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if (
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self.state.iteration is not None
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and self.state.max_iterations is not None
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and self._initial_max_iterations is not None
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):
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if self.state.iteration >= self.state.max_iterations:
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self.state.max_iterations += self._initial_max_iterations
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if (
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self.state.metrics.accumulated_cost is not None
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and self.max_budget_per_task is not None
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and self._initial_max_budget_per_task is not None
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):
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if self.state.metrics.accumulated_cost >= self.max_budget_per_task:
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self.max_budget_per_task += self._initial_max_budget_per_task
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elif self._pending_action is not None and (
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new_state == AgentState.USER_CONFIRMED
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or new_state == AgentState.USER_REJECTED
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):
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if hasattr(self._pending_action, 'thought'):
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self._pending_action.thought = '' # type: ignore[union-attr]
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if new_state == AgentState.USER_CONFIRMED:
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confirmation_state = ActionConfirmationStatus.CONFIRMED
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else:
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confirmation_state = ActionConfirmationStatus.REJECTED
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self._pending_action.confirmation_state = confirmation_state # type: ignore[attr-defined]
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self.event_stream.add_event(self._pending_action, EventSource.AGENT)
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self.state.agent_state = new_state
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self.event_stream.add_event(
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AgentStateChangedObservation('', self.state.agent_state),
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EventSource.ENVIRONMENT,
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)
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if new_state == AgentState.INIT and self.state.resume_state:
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await self.set_agent_state_to(self.state.resume_state)
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self.state.resume_state = None
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def get_agent_state(self):
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"""Returns the current state of the agent.
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Returns:
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AgentState: The current state of the agent.
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"""
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return self.state.agent_state
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async def start_delegate(self, action: AgentDelegateAction):
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"""Start a delegate agent to handle a subtask.
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OpenHands is a multi-agentic system. A `task` is a conversation between
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OpenHands (the whole system) and the user, which might involve one or more inputs
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from the user. It starts with an initial input (typically a task statement) from
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the user, and ends with either an `AgentFinishAction` initiated by the agent, a
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stop initiated by the user, or an error.
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A `subtask` is a conversation between an agent and the user, or another agent. If a `task`
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is conducted by a single agent, then it's also a `subtask`. Otherwise, a `task` consists of
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multiple `subtasks`, each executed by one agent.
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Args:
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action (AgentDelegateAction): The action containing information about the delegate agent to start.
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"""
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agent_cls: Type[Agent] = Agent.get_cls(action.agent)
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agent_config = self.agent_configs.get(action.agent, self.agent.config)
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llm_config = self.agent_to_llm_config.get(action.agent, self.agent.llm.config)
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llm = LLM(config=llm_config)
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delegate_agent = agent_cls(llm=llm, config=agent_config)
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state = State(
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inputs=action.inputs or {},
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local_iteration=0,
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iteration=self.state.iteration,
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max_iterations=self.state.max_iterations,
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delegate_level=self.state.delegate_level + 1,
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# global metrics should be shared between parent and child
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metrics=self.state.metrics,
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)
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self.log(
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'debug',
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f'start delegate, creating agent {delegate_agent.name} using LLM {llm}',
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)
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self.delegate = AgentController(
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sid=self.id + '-delegate',
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agent=delegate_agent,
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event_stream=self.event_stream,
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max_iterations=self.state.max_iterations,
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max_budget_per_task=self.max_budget_per_task,
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agent_to_llm_config=self.agent_to_llm_config,
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agent_configs=self.agent_configs,
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initial_state=state,
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is_delegate=True,
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headless_mode=self.headless_mode,
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)
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await self.delegate.set_agent_state_to(AgentState.RUNNING)
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async def _step(self) -> None:
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"""Executes a single step of the parent or delegate agent. Detects stuck agents and limits on the number of iterations and the task budget."""
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if self.get_agent_state() != AgentState.RUNNING:
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await asyncio.sleep(1)
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return
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if self._pending_action:
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await asyncio.sleep(1)
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return
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# check if agent got stuck before taking any action
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if self._is_stuck():
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# This need to go BEFORE report_error to sync metrics
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self.event_stream.add_event(
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FatalErrorObservation('Agent got stuck in a loop'),
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EventSource.ENVIRONMENT,
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)
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return
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if self.delegate is not None:
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assert self.delegate != self
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if self.delegate.get_agent_state() == AgentState.PAUSED:
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await asyncio.sleep(1)
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else:
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await self._delegate_step()
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return
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self.log(
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'info',
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f'LEVEL {self.state.delegate_level} LOCAL STEP {self.state.local_iteration} GLOBAL STEP {self.state.iteration}',
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extra={'msg_type': 'STEP'},
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)
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# check if agent hit the resources limit
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stop_step = False
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if self.state.iteration >= self.state.max_iterations:
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stop_step = await self._handle_traffic_control(
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'iteration', self.state.iteration, self.state.max_iterations
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)
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if self.max_budget_per_task is not None:
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current_cost = self.state.metrics.accumulated_cost
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if current_cost > self.max_budget_per_task:
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stop_step = await self._handle_traffic_control(
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'budget', current_cost, self.max_budget_per_task
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)
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if stop_step:
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return
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self.update_state_before_step()
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action: Action = NullAction()
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try:
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action = self.agent.step(self.state)
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if action is None:
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raise LLMNoActionError('No action was returned')
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except (LLMMalformedActionError, LLMNoActionError, LLMResponseError) as e:
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# report to the user
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# and send the underlying exception to the LLM for self-correction
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await self.report_error(str(e))
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return
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# FIXME: more graceful handling of litellm.exceptions.ContextWindowExceededError
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|
# e.g. try to condense the memory and try again
|
|
except litellm.exceptions.ContextWindowExceededError as e:
|
|
self.state.last_error = str(e)
|
|
await self.set_agent_state_to(AgentState.ERROR)
|
|
return
|
|
|
|
if action.runnable:
|
|
if self.state.confirmation_mode and (
|
|
type(action) is CmdRunAction or type(action) is IPythonRunCellAction
|
|
):
|
|
action.confirmation_state = (
|
|
ActionConfirmationStatus.AWAITING_CONFIRMATION
|
|
)
|
|
self._pending_action = action
|
|
|
|
if not isinstance(action, NullAction):
|
|
if (
|
|
hasattr(action, 'confirmation_state')
|
|
and action.confirmation_state
|
|
== ActionConfirmationStatus.AWAITING_CONFIRMATION
|
|
):
|
|
await self.set_agent_state_to(AgentState.AWAITING_USER_CONFIRMATION)
|
|
self.event_stream.add_event(action, EventSource.AGENT)
|
|
|
|
await self.update_state_after_step()
|
|
self.log('debug', str(action), extra={'msg_type': 'ACTION'})
|
|
|
|
async def _delegate_step(self):
|
|
"""Executes a single step of the delegate agent."""
|
|
self.log('debug', 'Delegate not none, awaiting...')
|
|
await self.delegate._step() # type: ignore[union-attr]
|
|
self.log('debug', 'Delegate step done')
|
|
assert self.delegate is not None
|
|
delegate_state = self.delegate.get_agent_state()
|
|
self.log('debug', f'Delegate state: {delegate_state}')
|
|
if delegate_state == AgentState.ERROR:
|
|
# update iteration that shall be shared across agents
|
|
self.state.iteration = self.delegate.state.iteration
|
|
|
|
# emit AgentDelegateObservation when the delegate terminates due to error
|
|
delegate_outputs = (
|
|
self.delegate.state.outputs if self.delegate.state else {}
|
|
)
|
|
content = (
|
|
f'{self.delegate.agent.name} encountered an error during execution.'
|
|
)
|
|
obs = AgentDelegateObservation(outputs=delegate_outputs, content=content)
|
|
self.event_stream.add_event(obs, EventSource.AGENT)
|
|
|
|
# close the delegate upon error
|
|
await self.delegate.close()
|
|
self.delegate = None
|
|
self.delegateAction = None
|
|
|
|
await self.report_error('Delegator agent encountered an error')
|
|
elif delegate_state in (AgentState.FINISHED, AgentState.REJECTED):
|
|
self.log('debug', 'Delegate agent has finished execution')
|
|
# retrieve delegate result
|
|
outputs = self.delegate.state.outputs if self.delegate.state else {}
|
|
|
|
# update iteration that shall be shared across agents
|
|
self.state.iteration = self.delegate.state.iteration
|
|
|
|
# close delegate controller: we must close the delegate controller before adding new events
|
|
await self.delegate.close()
|
|
|
|
# update delegate result observation
|
|
# TODO: replace this with AI-generated summary (#2395)
|
|
formatted_output = ', '.join(
|
|
f'{key}: {value}' for key, value in outputs.items()
|
|
)
|
|
content = (
|
|
f'{self.delegate.agent.name} finishes task with {formatted_output}'
|
|
)
|
|
obs = AgentDelegateObservation(outputs=outputs, content=content)
|
|
|
|
# clean up delegate status
|
|
self.delegate = None
|
|
self.delegateAction = None
|
|
self.event_stream.add_event(obs, EventSource.AGENT)
|
|
return
|
|
|
|
async def _handle_traffic_control(
|
|
self, limit_type: str, current_value: float, max_value: float
|
|
):
|
|
"""Handles agent state after hitting the traffic control limit.
|
|
|
|
Args:
|
|
limit_type (str): The type of limit that was hit.
|
|
current_value (float): The current value of the limit.
|
|
max_value (float): The maximum value of the limit.
|
|
"""
|
|
stop_step = False
|
|
if self.state.traffic_control_state == TrafficControlState.PAUSED:
|
|
self.log(
|
|
'debug', 'Hitting traffic control, temporarily resume upon user request'
|
|
)
|
|
self.state.traffic_control_state = TrafficControlState.NORMAL
|
|
else:
|
|
self.state.traffic_control_state = TrafficControlState.THROTTLING
|
|
if self.headless_mode:
|
|
# This need to go BEFORE report_error to sync metrics
|
|
await self.set_agent_state_to(AgentState.ERROR)
|
|
# set to ERROR state if running in headless mode
|
|
# since user cannot resume on the web interface
|
|
await self.report_error(
|
|
f'Agent reached maximum {limit_type} in headless mode, task stopped. '
|
|
f'Current {limit_type}: {current_value:.2f}, max {limit_type}: {max_value:.2f}'
|
|
)
|
|
else:
|
|
await self.set_agent_state_to(AgentState.PAUSED)
|
|
await self.report_error(
|
|
f'Agent reached maximum {limit_type}, task paused. '
|
|
f'Current {limit_type}: {current_value:.2f}, max {limit_type}: {max_value:.2f}. '
|
|
f'{TRAFFIC_CONTROL_REMINDER}'
|
|
)
|
|
stop_step = True
|
|
return stop_step
|
|
|
|
def get_state(self):
|
|
"""Returns the current running state object.
|
|
|
|
Returns:
|
|
State: The current state object.
|
|
"""
|
|
return self.state
|
|
|
|
def set_initial_state(
|
|
self,
|
|
state: State | None,
|
|
max_iterations: int,
|
|
confirmation_mode: bool = False,
|
|
):
|
|
"""Sets the initial state for the agent, either from the previous session, or from a parent agent, or by creating a new one.
|
|
|
|
Args:
|
|
state: The state to initialize with, or None to create a new state.
|
|
max_iterations: The maximum number of iterations allowed for the task.
|
|
confirmation_mode: Whether to enable confirmation mode.
|
|
"""
|
|
# state from the previous session, state from a parent agent, or a new state
|
|
# note that this is called twice when restoring a previous session, first with state=None
|
|
if state is None:
|
|
self.state = State(
|
|
inputs={},
|
|
max_iterations=max_iterations,
|
|
confirmation_mode=confirmation_mode,
|
|
)
|
|
else:
|
|
self.state = state
|
|
|
|
# when restored from a previous session, the State object will have history, start_id, and end_id
|
|
# connect it to the event stream
|
|
self.state.history.set_event_stream(self.event_stream)
|
|
|
|
# if start_id was not set in State, we're starting fresh, at the top of the stream
|
|
start_id = self.state.start_id
|
|
if start_id == -1:
|
|
start_id = self.event_stream.get_latest_event_id() + 1
|
|
else:
|
|
self.log(
|
|
'debug', f'AgentController {self.id} restoring from event {start_id}'
|
|
)
|
|
|
|
# make sure history is in sync
|
|
self.state.start_id = start_id
|
|
self.state.history.start_id = start_id
|
|
|
|
# if there was an end_id saved in State, set it in history
|
|
# currently not used, later useful for delegates
|
|
if self.state.end_id > -1:
|
|
self.state.history.end_id = self.state.end_id
|
|
|
|
def _is_stuck(self):
|
|
"""Checks if the agent or its delegate is stuck in a loop.
|
|
|
|
Returns:
|
|
bool: True if the agent is stuck, False otherwise.
|
|
"""
|
|
# check if delegate stuck
|
|
if self.delegate and self.delegate._is_stuck():
|
|
return True
|
|
|
|
return self._stuck_detector.is_stuck()
|
|
|
|
def __repr__(self):
|
|
return (
|
|
f'AgentController(id={self.id}, agent={self.agent!r}, '
|
|
f'event_stream={self.event_stream!r}, '
|
|
f'state={self.state!r}, agent_task={self.agent_task!r}, '
|
|
f'delegate={self.delegate!r}, _pending_action={self._pending_action!r})'
|
|
)
|